News and Updates.

StratSketch for World of Tanks - Public Beta!

Today we will start our public beta test of StratSketch as we test if over the next couple of weeks and gradually start advertising. We have completed StratSketch and fixed the most obvious bugs, but it will require a round of public testing to get everything completely stable.

How do I help?

The download of version 0.2.3 has been posted on the StratSketch page.

Once downloaded, you may sign in as a guest, or create an account for extra features which will also need testing. While you are using StratSketch, be on the lookout for any bugs or errors. If you find a bug, please report it to [email protected]! (Until we get the forums up)

After a week or two of testing, depending on how things go, we will release a stable version of StratSketch (Probably near the 9.7 WoT update) that will be ready to use for your clan!

Thanks to everyone who supported development, it's finally here!

EDIT: Some users have experienced problems with Antivirus applications interfering with setup, if this is the case, please temporarily disable your AV until StratSketch becomes trusted among major vendors.

StratSketch Development Update

For all newcomers, welcome! StratSketch is an application for the popular game, World of Tanks. It enables teams to communicate better by creating map strategies, in real time, using the tools provided. StratSketch was born as an internal tool when our clan was tired of other buggy and inconvenient tools, but will be completed and released to everyone!

For others coming from our clan website, there have been many improvements to StratSketch since the last development update. This post will outline the new features and what is to come. (StratSketch is about 90% complete!)


  • All tools implemented. (With multi-user support)
  • A guest system has been designed so guests can easily join without an account. (Although required to save and favorite briefings)
  • A chat system, supporting markdown formatting, has been completed.
  • A status bar showing the current room ID and allowing it to be copied has been added.
  • New maps their minimaps have been added.
  • Spawn points have been implemented.
  • The application now has a bit more “responsive” design, where it will dynamically resize to show different details depending on the screen resolution.
  • Overall, the visual experience has been made more consistent, animations have been added, performance has increased greatly, and many smaller features have been added.

What’s Next?

StratSketch is now 90% complete, only a few more features remain:

  • User permission system, allowing the room owner to assign ranks to others so they can edit.
  • Saving/loading of map data. (Somewhat implemented)
  • Security and performance testing and fixes. (Which will lead into beta testing)
  • Server upgrade!




That's it for now, stay tuned for further updates and the opening of our public beta!

Welcome to Pyratron!

Hello everybody, and welcome to Pyratron!

We are still developing our website and applications, but have released a partially completed version. Many of you may have found us through Zarknorth, a game Pugmatt and I worked on. Whether you are a new member or old, we hope you enjoy the applications and games we are going to make.

That's it for now, some news on StratSketch coming shortly!

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